Tilt Brush: A World of Hope Drawn with Dreams and Fairy Tales


My heart has wings and I can fly.
I'll touch every star in the sky.
So this is the miracle I've been dreaming of.

My heart has wings and can fly.
I will touch every star in the sky.
This is the miracle I dreamed of.

Cinderella – So This Is Love
(Disney Cinderella animation OST)

Artists and XR devices

virtual realityis not only an emerging technology, but also a next-generation platform where all artists can freely exhibit and share their work.

Although it will take some time for related devices to become as popular as smartphones, there are still many tools that stimulate the curiosity of many artists. Today is one of them Google's Tilt BrushI would like to talk about the topic (Tilt Brush).

Brushes and palettes from a new perspective

Tilt Brush is a program that allows VR device users to draw within the virtual space they experience through the device. Taking advantage of the 3D nature, users can use all of the X, Y, and Z axes and move around to draw. In other words, freely and three-dimensionally in virtual space. Being able to draw pictures.

The brush and palette used when drawing are held in both hands. Replaced by controller. In addition, the controller can use the stored location information to execute and set various functions, such as drawing like a brush in virtual space, using a graphic interface to select a color, or changing the characteristics of the brush.

In addition to the usual materials, there are also a variety of features, such as sparkling neon effects and fluttering snow. special effectsYou can easily bring out the artist's imaginary world of art. It is also influencing the fashion industry as it can express the texture of clothes such as denim, silk, cotton, and leather.

Best at the 2014 Proto Awards Graphical user interface (It won the GUI Award, and even now, seven years later, it has received awards in several categories with numerous updates and feature improvements. Within Google in 2021 In-house development haltedHowever, the program Open source We are trying to provide greater possibilities to users.

Artists who met Tilt Brush

previously mentioned tilt brushI would like to introduce two artists who create works using . Anna Dreambrush is an artist who expresses her world using HTC VIVE, one of the VR devices, and also expresses the production process through performances.

Another artist, Peter Chan, is a freelance illustrator, but he participated in Google's Art In Residence program and created immersive animations and various illustrations that can be viewed in 3D. Let’s take a look at the introduction and expression methods of the two authors.

Anna Dreambrush

Anna Zhilyaeva, better known by her nickname Dreambrush, is one of the virtual reality artists who most actively uses tilt brushes. And all of her works mixed realityIt is produced as a (Mixed Reality, MR) video. This technology allows people not wearing a virtual reality headset to easily view artwork inside the virtual world.

The artist entered Russia's Orenburg Academy of Fine Arts at the age of fourteen and graduated four years later as the youngest artist. After working as an art painter and art teacher, he had experience learning sculpture and art restoration in Moscow. Afterwards, he earned a one-year degree in architecture at the University of Orenburg, a year at the Cinema University in St. Petersburg, and a three-year art degree at Erzen University in the same region.

Along with his studies, the author continued to work in design, including as a cartoon animator, portrait artist, game designer, and freelance illustrator. Afterwards, he worked as an art director at Lenizdat, St. Petersburg's oldest publishing house, and currently founded a non-profit organization that teaches art.

Since 2017, he has been working on his works using VR devices and tilt brushes, and has revealed the artist's world through his website, SNS, and YouTube. Based on YouTube playlists, over 100 works have been produced over 4 years.

The artist's work can be viewed from many angles. oil paintIt has characteristics that look like It can be said to be an example that clearly shows that it was drawn three-dimensionally, using various brushes and colors. Expression of the texture of the brushThis could be said to be a characteristic.

Dreams make your life more beautiful.
Dreams make you hope, give you the hope.

Dreams make your life more beautiful.
Dreams make you hopeful and give you hope.

Anna Dreambrush, from TED lecture

The author does not perceive VR, a virtual world, as an escape from reality, but as a way to realize dreams. New worldrecognize it as And I believe that the dreams and hopes gained there are helpful to people in reality.

In the TED lecture, the author talks about art as a way to develop volumismThe word (Volumism) was suggested. This means that in virtual reality, you can create everything you want, as much as you want, and in the space you want, without any restrictions.

She travels around the world and creates works in virtual reality. The production process itself perform. In June 2018, 'The Goddess of Liberty Leading the People' was recreated in real time using a tilt brush at the Louvre Museum in Paris, and in August 2019, the artist performed in front of 45,000 spectators at Worldskills 2019 held in Kazan, Russia.

Peter Chan

then illustratorHow do you express your world with a tilt brush? Peter Chan is a freelance illustrator who works with famous animation, film, and game companies around the world. She worked with leading production companies such as Pixar Animation Studio, Sony Pictures, Lucasfilm, and DreamWorks, and also participated in the Mary Blair: A Life's Choice exhibition hosted by Studio Ghibli.

The author had his first dream of encountering Star Wars in a magazine his father gave him in 1977 when he was in elementary school. He then discovered the collaborative role of being a concept artist for films, and soon became fascinated by it and began studying more.

In 1991, he joined LucasArts, the game company that owns the Star Wars copyright, as a senior artist. He designed adventure games such as Monkey Island 2 and Grim Fandango. And three years later, with some self-reflection, the author quit his incredibly good job and started freelancing in Washington.

Afterwards, in 2018, we produced A Show of Kindness, an immersive animation in collaboration with Google, and the video below is its trailer. If you have a VR device on steam freeYou can experience it with

using VR immersive animationThe intro combines the sound of a music box and winding wind to create a fairytale-like atmosphere. All dialogue is a pantomime that conveys the story through the character's expressions and movements and some music, thereby maximizing the audience's sympathy and atmosphere.

The three backgrounds are connected by a passage, which represents the paragraph of the play. It performs the function of a curtain. The outline is a journey with a young girl searching for her home, interacting with amazing and whimsical environments and creatures in heartwarming, immersive storytelling illustrations. Through this, it was evaluated by overseas critics as having an exceptional composition and detail.

What most clearly reflects the author's personality is colors and shadowsam. In a world full of gray, extremely restrained colors other than black and white give a strong feeling. The three primary colored lines connected in a spiral in the intro remind me of the red line of fate and the anxious journey that will soon take place.

The tilt brush illustration below uses similar expressions, but different colors in a black-and-white world can be seen in the future. a menacing presenceAlthough it may be seen as hope to look forward toIt also reveals.

If we were to look at just one difference between 2D illustrations and 3D works, we would not know the artist's intention, but the expression of shadows used previously is much better. levelingIt is done. The color scheme is unified into one color, or the intervals between the levels are discreetly different. Through this, I think the author was trying to give a little more of a cartoon feel even in a 3D virtual environment.

Conclusion of a long journey

Although the devices used are the same, in each world of art in the artist's mind, we can encounter a world of splendid dreams or go on an adventure in a gray fairy tale. Through the works of the two authors we looked at today, we can talk about the world of dreams and fairy tales. And at the end, you can meet the hope they talk about.

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